Through its immersive virtual-reality educational experiences, VR Educate aims to enrich the learning of students across Asia.
VR Educate provides the foundation to do so with VR Room, VR Lab and VR Content Platform for schools and other educational institutions. “VR Educate is requesting all worldwide producers and content creators to contribute to the Asian VR content platform,” says Lanny Huang, the chairman and CEO of VR Educate.
There are 21 genres that the VR Content Platform covers, from history to science, literature to sports, nature to art. Users can also explore landmarks, space, world restaurants and museums all in virtual reality. VR Educate believes that totally immersive VR experiences have the ability to encourage open imagination, self-motivation and out-of-the-box thinking among students.
“Educational content is important, and VR content is definitely the king!” Huang says.